Playing games and video / computer game espeicialy are a form of escapistm. They allow the players to interact with a world which is at a far reach or most likly a fictional world. Game allow for involving, exicing narrative similar to film. The add an added layer of interaction which you dont get from film. The ability to chose to kill someone is a factor that many people choose to play a game, especialy with teenage boys. They allow things which are just not possiable in this world.
I would like to explore what happends if you bridge the gap between the real world and inside a game.
What if YOU are the game?
You can still escape the world as an envirnoment but you cant escaple who you are. If you are unfit, you are unfit in the game. You are who you are.
This has been done before. One example was someone monitored themselves for a day or a week and then the data collected controlled the stats of a character in a game called ‘Morrowind’ a role playing game which revolves around the status of the players character.
Rather than just simply copying this idea and adding my own twist or using a differant game I would like to find a new usage. I decided to say virtual environment instead of game because I feel that there are alot more other uses than just gaming.
dating
communications
fun
meetings eg hobbie meatings
Instead of a gaming environment I would like to design a social usage for using real world data to effect how a virtual character acts or looks. I would like to explore how people hide their real selves on the internet. There have been previous projects which explore this, one spings to mind which took myspace and twisted it to show how people lie about themselfs.
Im not sure how sucessful this could be as people like to use the internet to hide from there real selves. Further research would help to work out what users would want from an idea like this.
Tuesday, 20 November 2007
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